Star Thieves

Production Period: 2025
Platform: PC
Game Engine: Unity
Roles: QA Specialist
Responsibilities:

  • Functional testing of features
  • Implementation of automatic tests in Unity Test Framework

Star Thieves is a multiplayer action role-playing & card heist game, taking place aboard a futuristic albeit dilapidated space station. Players seek to hinder one another, to abscond with a precious jewel called the Black Star Diamond.

Having joined the project in early 2025, my task is the functional testing of all features. I also use the opportunity to familiarize myself with the Unity Test Framework, writing automated tests in C# where it’s possible.

Credits:

Original Creators

  • Ryan Brock
  • Samuel Horton
  • Tobias Phelps

Game Director · Lead Designer · Writer · Producer

  • Samuel Horton

Executive Producers

  • Mark Laursen
  • Kristin Lane

Designers

  • Thomas Everett Haynes
  • Tobias Phelps

Original Soundtrack by

  • Darren Morze
  • Jannick Damkvist

Audio Designer

  • Jannick Damkvist

Programmers

  • Juan Carlos Basualto Gonzalez
  • Alejandro Navarro Hojman
  • Thomas Everett Haynes
  • Tobias Phelps

3D Artists

  • Nautis Shadrick
  • Brandon Harper

Environment Artist

  • Christopher Albeluhn

UI Artist

  • Nguyen Dang Tu Tram

Card Artists

  • Benjamin Cehelsky
  • Davi Comodo
  • Sony Polo

Background Artist

  • QAuZ

Main Voice & Performance Cast

  • Zevon Odelberg (Announcer)
  • Dan Stemkoski (Cosmoteer)
  • Kezia Burrows (Lady Lost)
  • Kira Buckland (Sweet Canis)
  • Vincent Asa (Irrktarr)